About Entuvu Interactive
Currently a Solo developer and a passionate creator. Crafting multiplayer experiences that bring people together
Welcome to Entuvu Interactive. I’m Jordan Foley, a former Marine who spent seven years in the Corps and a lifetime loving video games. Entuvu has technically been around for over six years now, slowly growing from a personal dream into something a little more real with every project.
In the past I released a couple of Android games on the Google Play Store and put out a few Unity Asset Store items that are still available today. Those early games are no longer on the store, but they taught me a lot and kept the fire going. I’ve also taken part in a handful of game jams and spent over four years working on a horror game that never quite felt finished, no matter how much I poked at it.
So this is the new chapter. Right now I’m building a multiplayer, chaos-driven game where you and your friends run a coffee shop together. It’s loud, messy, and meant to feel like hanging out with your favorite people while everything goes slightly off the rails. My hope is that this project becomes the one that finally pushes Entuvu Interactive into the wider market and lets me chase my dream of being a full-time indie dev with a small, tight-knit team.
Day to day, Entuvu is mostly just me. I handle the art, 3D models, sound effects, programming, and all the glue in between. I’ve had a few people help out here and there in the past, and I do plan on working with someone on music again for this game, but the bulk of the work is done solo.
You might notice that some things on this site look like they were made with AI. That’s because they were. I can’t afford a photographer or a full media team right now, and I don’t have proper in-game screenshots to show yet. As development moves forward, I’ll be updating this site with real progress, real visuals, and more behind-the-scenes looks at the game itself.
If you’re in southeastern Wisconsin and have skills you’d like to share – concept art, illustration, photography, or anything creative – feel free to reach out. I can’t promise payment yet, and I’m not here to beg for free work, but if you like what I’m building and want to contribute something, I’d be genuinely grateful and happy to collaborate where it makes sense.
If you want to follow along, say hi, or chat about the project, you can find me on Discord here: join the Entuvu Interactive Discord.
About Our Work
Entuvu Interactive is a small, independent effort focused on making games that are personal, a little chaotic, and hopefully memorable. From earlier mobile experiments to a long-running horror project, everything I’ve worked on has been about learning how to tell stories through gameplay and atmosphere.
Today, the main focus is the coffee shop multiplayer game, built in Unity. Alongside that, I’ve released tools and assets on the Unity Asset Store to help other developers bring their own ideas to life, and I jump into game jams when I can to push myself creatively and try weird ideas on a smaller scale.
Entuvu Interactive isn’t a big studio. It’s a long-term passion project slowly turning into a career, one step at a time. If you stick around, you’ll be able to watch that journey unfold as the game takes shape and, hopefully, as more people join in to help build whatever comes next.