Entuvu Interactive
A Video Game Company

Art Director

Unifying the virtual universe, one game at a time.

About Entuvu Interactive

Welcome to Entuvu Interactive, where our singular mission is to craft video games that do more than entertain—they captivate, immerse, and evoke deep emotions. Founded on the vision of a solo developer, our team has expanded to four dedicated creatives, each bringing their own unique flair to our projects. Together, we’re pushing the boundaries of gaming with each title we release.

Our journey began with simple yet engaging mobile games, laying the foundation for our ambition. But it’s our flagship project, “The Hallway,” that truly embodies our commitment to delivering thrilling experiences. This horror game, set in a 1990’s middle school, promises to deliver heart-pounding scares and an atmosphere thick with dread. Following “The Hallway,” we’re diving into the emotional depths with “A.R.F.,” an adventure that explores life, loss, and the unbreakable bonds of love.

At Entuvu Interactive, we believe in the power of community. While we’re currently building the foundations of our player engagement through platforms like Discord, our future includes a vibrant ecosystem where feedback and collaboration with our players shape the games of tomorrow.

Our path has been marked by the challenge of time, with years dedicated to turning visions into realities. “The Hallway” is set to release this Halloween, marking a milestone in our journey and the beginning of what promises to be an unforgettable adventure.

Driven by passion and a relentless pursuit of excellence, Entuvu Interactive is here to make games that linger in your thoughts and stir your emotions. Join us on this journey, and let’s create worlds that inspire, challenge, and transform.

Our Games

Google Play • Itch.io • Steam

“That’s been one of my mantras — focus and simplicity. Simple can be harder than complex; you have to work hard to get your thinking clean to make it simple.”
STEVE JOBS - APPLE
“I think if you do something and it turns out pretty good, then you should go do something else wonderful, not dwell on it for too long. Just figure out what’s next.”
STEVE JOBS - APPLE
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