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The narrative of "A.R.F." is designed to be emotionally impactful without relying on spoken dialogue. The story unfolds through the dog's interactions with the environment and other characters, using visual and audio
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"A.R.F." stands out with its emotionally driven narrative, explored through the eyes of a dog. The game combines puzzle-solving, environmental exploration, and a unique story without reliance on dialogue, offering a fresh
"A.R.F." is designed as a complete single-game experience with a specific story. However, we intend to unlock a new mode for a second playthrough, adding additional replay value.
Yes! We're looking for players who are interested in being part of the beta testing phase. More information on how to apply will be shared as we get closer to development.
As "A.R.F." is still in pre-development, the exact gameplay length is yet to be determined. Our goal is to create a fulfilling experience that balances puzzle-solving, exploration, and narrative.
Initially, "A.R.F." is being developed for PC with potential expansion to consoles, including Xbox and PlayStation, based on development progress and player interest.
The development of "A.R.F." is scheduled to start at the end of 2024, following the release of "The Hallway." The release date will depend on the progression of development, but we are
"A.R.F." is a 3D side-scrolling puzzle-adventure game that follows the emotional journey of a lost dog trying to find its way back home. Players will navigate through various environments, solving puzzles and